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Joined 1 year ago
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Cake day: June 9th, 2023

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  • I’m able to keep these games around because I’m pretty good at ignoring FOMO and microtransactions. I don’t need everything. One fun skin that I like when I’ve already enjoyed the game more than I’ve paid? I’ll consider it. But I don’t need everything from events - sometimes they’re just a good reason to play it together with friends at that time, like when the carnival is in town.

    Still, there’s enough games out there that no one really needs to consider those types of baited experiences, especially if you know you’re susceptible.




  • That’s the thing. I even remember trying to use a guide, but it’s difficult to work past all the “Here are 18 secrets that don’t do anything you can get from the beginning” as well as all the bits you can do out of order. Locating the part of the guide that gives you just enough to keep playing on your own is really difficult.

    Many other Metroidvanias are sort of more clearly delineated between story beats, or major powerups you’re meant to get in order, all of which allow you to go places you couldn’t before.



  • I genuinely fault gamers for some of this too, though.

    There’s a very small indie game out called “Liar’s Bar”. It’s simple and fun. But, there were still people in forums savagely complaining that the game’s pointless XP system didn’t save correctly after a match - and that it didn’t have skins/emotes to earn for investing time into it.

    There’s also MP games I play that I find fun, where I see popular, level-headed streamers complain that there’s been “nothing new” in its past two months. For most players, this wouldn’t even matter because they’re not able to play it nearly as often.

    Then there’s games like Back 4 Blood, the late-grown attempt to reinvigorate Left 4 Dead’s magic. For those who don’t know; the game is still fully playable right now. It’s still fun. The developers just don’t add more to it anymore. Yet, as soon as they made this announcement that they were moving on to other games, there were conclusive, prophetic statements out about “Why Back 4 Blood DIED” as though the game is completely gone.

    It’s wrong to claim that publishers moved to the constant-update, live-service model forcefully in their own decision-making vacuum. People (maybe not even the people in this thread) asked for this.



  • Citing SASS feels like “Who codes HTML when we have Dreamweaver” type of comment.

    SASS just translates your styles to CSS, so even if you write one simple line, it’s polyfilling 13 - and for various technical reasons it’s better if one line polyfills one line for consistency. Just to give one example, an app might bloat its page load by inadvertently having 1MB-large CSS files post SASS translation.

    I’ve heard the comment about “not keeping up, wasn’t working” in regards to Edge several times, but I haven’t heard any concrete examples of that that didn’t relate to Chrome flexing its position or jumping the gun on standards. It’s even realistic a large percent of that was people, web devs included, having trailing feelings of “Ugh, IE - I mean Edge” long after that stopped making sense.


  • You can get Firefox and Opera on the Windows Store. Ostensibly, this is how every other OS works now, although on Linux it’s usually less of a storefront with Candy Crush pushed up front, and more like a commandline entry to get apps by known name.

    I think people are just used to the Windows colloquialism of not having a central store, thus getting every app on the web through an installer file - and then, through meaningful distrust and horrific memories of Windows 8, choosing not to use that store when it was added.


  • I’m a web dev, fully disagree with you. I don’t even think this comment is based in any reality, just MS hatred (which, to be fair, I currently hate them for other reasons, but it’s a big company with many parts)

    I warned my colleagues against doing all development and testing in Chrome, because they would inevitably code towards “Webkit features” unknowingly, and leave both Edge and Firefox in the dust. I set up Edge as my default because, in an effort to catch up in popularity, they were being very strict and communicative with standards. If I wrote a page to work in Edge, it would work in other browsers. Meanwhile, there were horrific features like linear gradients that needed a full 15 lines of CSS specifically because Webkit would implement it, realize their implementation had gaps, reimplement it, and end up with 14 used-in-release syntaxes that you needed to account for, instead of the Edge/Firefox “Build it right” philosophy.

    I sincerely doubt the current YouTube situation is actually because YouTube is a complex site. 90% of the motivation for whatever feature they’re putting in is to push Chrome and fuck over other browsers.