• RandomVideos@programming.dev
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    2 months ago

    The 4th game i made public

    Its a mobile game where you have to find 4 “hidden” painted eggs. It was supposed to respawn the eggs in different spots, but i dont think i ever tested the game so i didnt know it didnt work.

    There is also a score that doesnt work and a high score that cant go past 40

    This is the game i spent the least time or effort making, copying everything from the last game i made, but changing the textures and modifying the part of the spawner of the collectables where they spawn randomly on the screen to appear at one out of a set of positions

  • jacksilver@lemmy.world
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    2 months ago

    I wouldn’t say worst, but maybe greatest difference in expectation vs reality - “My Time at Portia”.

    Cutscenes and voice acting were janky. The UI felt like it was originally an MMO and feels odd for a single player game. The gameplay loop felt tedious and seemed to disrespect the player’s time.

    Maybe I needed to give it more time, but for a game that I thought had generally good/great reviews, it wasn’t clicking for me.

  • BaumGeist@lemmy.ml
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    2 months ago

    Ni No Kuni 2. Looking for a new RPG, missing that anime aesthetic so I searched up “best JRPGs” (yes, yes I know now that it’s supposed to be perjorative); kept seeing this recommended, including by randos on Reddit (so not just paid review sites).

    After 45 minutes of the most cliche-filled cutscenes and a prolonged tutorial for basic gameplay, I finally can just try it out and… It’s the most boring, generic gameplay ever. Dull story, bland characters, bland gameplay, too long of intro. 2/10

    The only other game that comes close is Assassin’s Creed 3. Finished the tutorial mission, made it to Boston, started chasing collectibles and trying to 100% the first map. Sunk in about 5 hours and can’t find the rest of the collectibles, so I decide to move on and come back later.

    That’s when it hits you with “PSYCH! That was just the Prologue, and all that time and effort invested in this character is MEANINGLESS. Here’s a brand new character to build up.”

    I hate that. I don’t mind when the game begins with an OP character to show you the ropes only to take all of it away, but please make it short. I loved Metroid Prime, for example. Investing 5 hours to have all of it mean nothing to your character, and next to nothing for the story fucking sucks. 4/10, would probably still finish just because I loved 1+2.

  • Restaldt@lemmy.world
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    2 months ago

    Im sure there are games that wouldnt even work so i technically didnt even play them but ill list a couple of games that i tried playing, hated, and uninstalled almost immediately

    They both had the same problem.

    Days gone and Red Dead Redemption 2.

    I tried to force myself into enjoying rdr2 because it was supposedly that good. For the first few hours i kept asking myself when does the game start? When do i actually get to play?

    Days gone i only made it maybe an hour before i quit and uninstalled.

    I want to play a game not watch an interactive movie

    • MrVilliam@lemmy.world
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      2 months ago

      RDR2 is very much not for everybody. It is intentionally tedious. It’s the kind of game you sit down and play for at least 2-3 hours every time you play it because that’s just how long it takes to get anything done. You aren’t fast traveling. You aren’t doing things instantaneously in a menu. Your time as a human being is an in-game resource. If you’re in the middle of nowhere and your horse dies, a ton of your shit was being carried in the saddle; you need to walk your ass to the nearest town lugging that saddle, vulnerable to wild animals and robbers. It’s a game about getting things done with your own two hands at the turn of the century when that was becoming much less valued. It’s a game about subsistence. You could have an easier, more prosperous life, but at what cost? At whose cost? It’s a game about nature and living in a natural world as a natural being, criticizing the transition into industrial exploitation of our fellow natural world and natural animals, including natural humans. It’s not a rootin’ tootin’ spaghetti western adventure; it’s an interactive classic American novel that can occasionally have funny or fun moments depending on your tastes. I fully understand that it’s wasn’t a game that you or millions of other people enjoyed, but I think it’s wholly unjust to label it a “bad” game for that. It did exactly what it set out to do, and evoked impactful emotion in sharing its message as intended for the people who wanted to be open to it. It’s successful art, but not all art is for you and not all art is for me. You may have gone in with the wrong expectations for it. I think it really sucks that every rockstar game since the early 2000s seems to be marketed as “GTA but ___” because the Red Dead games and LA Noire are very much not GTA. They’re 3rd person open worlds with similar engines, but that’s where the similarities end.

      If you ever try it again, come in with a similar mindset to wanting to sit down and watch The Godfather, not The Avengers. There’s a lot to get out of it if you just focus on the story and the characters and the beautiful setting. Enjoy the honest work, and lament the shootouts and heists.

      • TheRealKuni@lemmy.world
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        2 months ago

        All that work spent making you feel like you’re living the character makes the ending so much more poignant. What a beautiful game.

  • imnapr@discuss.tchncs.de
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    2 months ago

    Tales of Arise. The most bland plain characters ever, uninteresting exploration, plot was SO predictable, and the combat felt stiff. Kinda wrote off the entire series mostly, except I do like Berseria even though it’s combat also sucks.

  • Mike1576218@lemmy.ml
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    2 months ago

    Myst.

    I came for the graphics and because I liked adventuers. Was disappointed by the static graphics and I didn’t understand what to do at all.

  • Shimitar@feddit.it
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    2 months ago

    Mostly any modern mobile game. Piles of shit with p2w and gambling addictive mechanics that aren’t fun but stressful…

    ROTFL

  • NostraDavid@programming.dev
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    2 months ago

    Sea of Thieves.

    That game is too buggy over the years it exists to be as popular as it is, and not in a “haha smol glitch” buggy, but “lets disconnect at the WORSE possible moments” (like you having a ton of loot).

    Not worth it. A waste of 30 bucks.

    • SkyeStarfall@lemmy.blahaj.zone
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      2 months ago

      Maybe you just don’t like MOBAs, to me it’s one of the most promising upcoming pvp games, but I am someone who likes MOBAs and shooters

  • Sterile_Technique@lemmy.world
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    2 months ago

    Looking through the lens of relativity, I’d have to say Witcher I. The fact that the fucking masterpiece that is Witcher III and not-amazing-but-definitely-worth-a-playthrough that is Witcher II both stemmed from the comically bad dumpster fire that was #1 is nothing short of a miracle.

    The franchise *should* have died at #1, but I’m sure glad it didn’t.

    • Berttheduck@lemmy.ml
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      2 months ago

      I think that’s maybe a bit harsh compared to a lot of the games mentioned here. Witcher 1 definitely has a lot of problems compared to 2 and 3 but it had a lot going for it as well. Sure the combat was broken as hell once you got all the spinning moves and it was super sexist with the women as trading cards thing. But the story and world building were still fun and Geralt was well characterised. It’s not a great game but it did well enough to get them the sequels. Definitely nowhere near the worst game I’ve played.