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Joined 6 months ago
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Cake day: June 30th, 2024

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    • Nioh 2
    • Witchfire
    • Devil Slayer Raksasi
    • Curse of the Dead Gods
    • Metal Mutation
    • Cavity Busters
    • Waves (free, but still)
    • BlazBlue Entropy Effect
    • 30XX
    • Nova Drift
    • Quantum Protocol
    • Deep Rock Galactic
    • Hellsinker
    • Twin Ruin
    • Devader
    • Arboria
    • Bloody Spell
    • Aura of Worlds

    Also, if he’s a bit of a tinkerer, he might be interested in trying shooters using gyro+flick-stick, which he probably didn’t have access to before. Witchfire, Deep Rock Galactic, and Deadlink can readily play that way once set up in Steam Input. Some games you only need to set up the gyro-to-mouse and flick-stick, whereas others (eg Vermintide 2) you have to map the entire controller manually.


  • Combat Complex

    Twin-stick shooter against various bugs and robots with some ARPG gearing, and the action here is fantastically tight with probably three key factors:

    • Enemies target you but hit each other, so you manage their attacks to help your fighting instead of just staying out of trouble.
    • “Frenzy” orb pickups, which act a bit like combo meter fuel except instead of chaining hits you make frequent choices about whether an orb drop is worth chasing, keeping you close to danger.
    • Instant gun switching with overheating instead of reloading, so you fight hard and switch constantly between your three guns to keep any one from overheating while getting the best out of their specific properties.

    I play a lot of twin-stick and top-down shooters, and this does a great job mixing the arcade twin-stick feel of high intensity fending off a swarm with tactical top-down dungeon crawling elements, and it’s just really special feeling to play. The core action feels not just well designed but like it was made just for me, and I’m genuinely glad someone made it (or is making it, since it’s early access). Plus, it’s extraction style instead of being a roguelite, so you’re always right at the best action while still getting procedural levels, to keep runs a little different.



  • You ain’t got to buy the game on there, you can get codes at other retailers

    You actually can’t buy the vast majority of Steam games elsewhere. 18,800 games released new this year on Steam. Do you know any legit retailers that even sell 18,000 games total?

    It’s something I’ve been noticing with all the routine seasonal complaining about sales on Steam not being worth looking at anymore… Sure, I don’t only buy from Steam, but I do buy more from Steam than elsewhere, because those games–good games–just are not other places to be bought. So on the one hand, I see a lot of value from Steam sales and people shouldn’t dis them so out of hand, but on the other, yeah Steam clearly controls the market. And that’s not even getting into how Steam deliberately reduces the value-to-the-devs of your off-Steam purchases, so buying elsewhere keeps your purchase and reviews from helping the dev earn much needed Steam visibility.

    So it’s far from as simple as “You can just buy codes elsewhere”.