tigeruppercut@lemmy.zip to Games@sh.itjust.worksEnglish · 1 month agoWhy are modern games obsessed with parrying? | Semi-Ramblomaticyoutu.beexternal-linkmessage-square46linkfedilinkarrow-up1106arrow-down13file-text
arrow-up1103arrow-down1external-linkWhy are modern games obsessed with parrying? | Semi-Ramblomaticyoutu.betigeruppercut@lemmy.zip to Games@sh.itjust.worksEnglish · 1 month agomessage-square46linkfedilinkfile-text
minus-squaremindbleach@sh.itjust.workslinkfedilinkEnglisharrow-up2·30 days agoUltimate Doom didn’t even have i-frames. If two rockets arrive at your location, you just die. Of course, the game didn’t have jumping, either, and in most games that’s kind of a big deal.
Ultimate Doom didn’t even have i-frames. If two rockets arrive at your location, you just die.
Of course, the game didn’t have jumping, either, and in most games that’s kind of a big deal.