Steam is working on adding zstd compression for game chunks (every game file is split into 1MB), it currently uses LZMA.
Wonder how much of an overall improvement it will be.
Especially since lzma currently CPU bottlenecks on decompression for most computers on fast internet connections. Zstd can use the cpu much more efficiently.
Better compression -> faster downloads
Especially since lzma currently CPU bottlenecks on decompression for most computers on fast internet connections. Zstd can use the cpu much more efficiently.