Looking up those patents, the first alludes to a system where a player aims and fires an “item” toward a character in a field, and in doing so triggers combat, and then dives into extraordinary intricacies about switching between modes within this. The second is very similar, but seems more directly focused on tweaking previous patents to including being able to capture Pokémon in the wild, rather than only during battle. The third, rather wildly, seems to be trying to claim a modification to the invention of riding creatures in an open world and being able to transition between them easily.

  • starman2112@sh.itjust.works
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    5 hours ago

    It definitely only got popular because of the hype re: “Pokemon with guns,” but it’s legitimately better than the game it actually copied, which is Ark. You know what’s cool about Palworld? Me and my coplayer were able to stop playing without losing everything we’ve built

    Anyone who thinks Palworld is actually a Pokemon ripoff either hasn’t played Palworld or hasn’t played Pokemon

    • icogniito@lemmy.zip
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      4 hours ago

      Gameplay wise palworld has nothing to do with Pokémon, it was simply a marketing tool for em.

      As for the ark comparison I can’t comment, the one time I played it was on the early access launch day during which I refunded it within 45 minutes because it performed horribly, that was almost 10 years ago though so not sure how the current game compares